Gaming | The Immersive Experience
The gaming industry has millions of players worldwide and generates more revenue than film, TV, and music combined. It's not surprising that many series are now being adapted into video games. But could gaming also revolutionize traditional storytelling techniques? This panel explores the potential of gaming to transform how stories are told, blending interactive experiences with narrative depth.
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His animated feature “A Stork’s Journey” (aka Richard The Stork) premiered at the Berlin International Film Festival and became a worldwide critical and commercial success.
As a former manager in the games industry, Reza has an extensive background in entertainment marketing and games development. He is an alumnus of the Academy for Children’s Media and Berlinale Talents and a member of the German and European Film Academies.
Pierre Puget, a French writer and producer based in Berlin, is the CEO of the international narrative studio BRAINS.
After a successful career as a TV director in Brussels, Pierre participated in the Serial Eyes show-running program in 2016. Since then, he has been hired across Europe for series development in both English and French, receiving several grants from the French CNC. In 2020, Pierre worked on the Netflix mystery series “1899”. He also hosts the EURO PUDDING podcast, offers script consulting, and teaches TV series writing at IFS Cologne and MET Film School.